Name | Icon | Description |
---|---|---|
Alarm System | An alarm will sound when the System this is connected to is damaged.\nDestroying all Alarm Systems in a ship will disable all Tripwires. | |
File:.png | ||
Core | Destroy Core to complete mission. | |
Nuclear Defense System | Starts a nuclear explosion anytime a system is destroyed. | |
Door System | Destroying all Door Systems will unlock all doors | |
Drone Armoring | Gives a 50% boost in armor to all drones. | |
Drone Factory | Produces a new drone enemy every 5 seconds | |
Failsafe | Provides redundancy for the ship by mimicking the functionality of the most recently destroyed system. | |
Flak Controller | Controls Flak Cannon outside ship defenses. | |
Signal Jammer System | Hides undiscovered ship parts from the player's minimap. | |
Juggernaut Factory | Produces and controls a patroling Juggernaut every 100 seconds. Destroying its factory will destroy any patrolling Juggernaut. | |
Repair System | Repairs destroyed Systems - in the order they were destroyed. | |
Sentry System | Controls all Sentries\nOnce destroyed all Sentries will deactivate. | |
Shield System | Shields connected systems from all damage. | |
Tanker System | Mobile system that periodically lays hazards. Retreats upon being seen. |
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Systems
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